Gameloft’s take on the iPhone as a gaming platform

Back in March, Peter Cohen of Macworld.com, had the chance to speak with Michel Guillemot, president and CEO of Gameloft, about their thoughts and plans for the iPhone. The interview doesn’t reveal too many details since Gameloft is under Apple’s NDA, but he did give one illuminating answer about how the iPhone compared to other mobile platforms.
“As a gaming platform, iPhone is certainly one of the top players and really blows the classic handsets out of the water. For starters, the iPhone’s outstanding capabilities such as its, 3.5 inch wide screen, touch screen feature, 3D processor , size capability (10 to 20 times larger than classic phone games) and the accelerometer, means that creating games for the device will be a completely new undertaking. The richness and quality in graphics will be very competitive to console, the touch screen feature allows for a different kind of interactivity and the accelerometer enables you to pilot the game horizontally or vertically. With these key features you will have a very different gaming experience unlike anything that exists on current phones on the market.
The iPhone sets a new benchmark for an all in one integrated mobile phone and makes gaming more accessible to non-gamers or casual gamers in a very non threatening way.” said Michel Guillemot.
Gameloft currently has 15 games in development for the iPhone, all scheduled to be released in 2008, some titles are planned to be released as early as June/July.
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