A change of pace for iPhone gaming, Zen Bound in the works

Secret Exit is currently working on Zen Bound, the game is quite the opposite of what we normally find, fast paced action, street racing, timed puzzles. Zen Bound is meant to be a more relaxing experience, where the goal isn’t about getting the highest score or how fast you can accomplish a given task.

The goal in Zen Bound is to wrap a piece of rope around wooden sculptures, the challenge comes from having a limited amount of rope to accomplish this task.

Zen Bound is set for release this Fall.

Developer on making of Zen Bound

We want the game to feel hand-made: we photographed materials and sampled rope sounds. Bass, strings, a metallic teapot and many others were recorded separately from live instruments for the musical score. We studied totem poles and Mexican wood sculptures for reference. Zen Bound is a game of stone, wood and rope; much effort was put into making them feel right.

Gameplay Video

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3 Comments

  1. [...] Zen Bound you play as a disgruntled cowboy that has been largely unsuccessful at catching live prey with a [...]

  2. IDrawAirplanes says:

    Do you control it with the accelerometer? not really clear in the video

    • Ironcell says:

      @IDrawAirplanes – The developer didn’t give any details as to how the controls would be, I’m betting it’ll be touchscreen based controls, sliding your finger across the screen to rotate the wooden sculpture.

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