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	<title>Comments on: The Secret of Monkey Island Released for the iPhone</title>
	<atom:link href="http://osxreality.com/2009/07/23/the-secret-of-monkey-island-released-for-the-iphone/feed/" rel="self" type="application/rss+xml" />
	<link>http://osxreality.com/2009/07/23/the-secret-of-monkey-island-released-for-the-iphone/</link>
	<description>iPhone and iPod touch Games</description>
	<lastBuildDate>Wed, 23 May 2012 01:29:41 +0000</lastBuildDate>
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	<item>
		<title>By: אפּס אנד דאון ב reDesign</title>
		<link>http://osxreality.com/2009/07/23/the-secret-of-monkey-island-released-for-the-iphone/comment-page-1/#comment-2837</link>
		<dc:creator>אפּס אנד דאון ב reDesign</dc:creator>
		<pubDate>Sun, 03 Jan 2010 10:36:17 +0000</pubDate>
		<guid isPermaLink="false">http://osxreality.com/?p=6561#comment-2837</guid>
		<description>[...] המדויק שלה במילה – לטיפוח האובססיות($0.99). אם פספסתם את The Secret of Monkey Island כשיצא לפני 20 שנה, אל תפספסו את גרסת האייפון! הגרסה היא [...]</description>
		<content:encoded><![CDATA[<p>[...] המדויק שלה במילה – לטיפוח האובססיות($0.99). אם פספסתם את The Secret of Monkey Island כשיצא לפני 20 שנה, אל תפספסו את גרסת האייפון! הגרסה היא [...]</p>
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		<title>By: from home</title>
		<link>http://osxreality.com/2009/07/23/the-secret-of-monkey-island-released-for-the-iphone/comment-page-1/#comment-1700</link>
		<dc:creator>from home</dc:creator>
		<pubDate>Thu, 01 Oct 2009 23:47:58 +0000</pubDate>
		<guid isPermaLink="false">http://osxreality.com/?p=6561#comment-1700</guid>
		<description>The rule is not to talk about money with people who have much more or much less than you.</description>
		<content:encoded><![CDATA[<p>The rule is not to talk about money with people who have much more or much less than you.</p>
]]></content:encoded>
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		<title>By: Secret of Monkey Island: Special Edition for iPhone</title>
		<link>http://osxreality.com/2009/07/23/the-secret-of-monkey-island-released-for-the-iphone/comment-page-1/#comment-1470</link>
		<dc:creator>Secret of Monkey Island: Special Edition for iPhone</dc:creator>
		<pubDate>Fri, 24 Jul 2009 01:23:34 +0000</pubDate>
		<guid isPermaLink="false">http://osxreality.com/?p=6561#comment-1470</guid>
		<description>[...] [via OSX Reality] [...]</description>
		<content:encoded><![CDATA[<p>[...] [via OSX Reality] [...]</p>
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	<item>
		<title>By: Ironcell</title>
		<link>http://osxreality.com/2009/07/23/the-secret-of-monkey-island-released-for-the-iphone/comment-page-1/#comment-1469</link>
		<dc:creator>Ironcell</dc:creator>
		<pubDate>Fri, 24 Jul 2009 00:52:55 +0000</pubDate>
		<guid isPermaLink="false">http://osxreality.com/?p=6561#comment-1469</guid>
		<description>I could definitely see this game coming to Android, I think it&#039;s just a matter of time, so hang in their Mark.

The only downside I see to Android gaming from a developer&#039;s standpoint is the problem of inconsistent hardware configurations. Android being broadly deployed on multiple handsets is a mixed blessing. 

It&#039;s great that you have this wide variety of Android handsets to choose from, but I would imagine it wouldn&#039;t be too developer friendly. Designing a game when you don&#039;t truly know what hardware specs to design for can be really challenging. Will they all have touchscreens? How large is the display and what resolution will they be playing at, how much CPU/RAM/GPU power will said device have? The list goes on and on.

In contrast, there are very few hardware configurations for iPhones/iPod touches, making it that much easier for game developers to produce games for the App Store. I mean let&#039;s not kid ourselves, if you were the developer with limited resources you&#039;d try to focus on projects that gave you the biggest returns on your invested time/money.</description>
		<content:encoded><![CDATA[<p>I could definitely see this game coming to Android, I think it&#8217;s just a matter of time, so hang in their Mark.</p>
<p>The only downside I see to Android gaming from a developer&#8217;s standpoint is the problem of inconsistent hardware configurations. Android being broadly deployed on multiple handsets is a mixed blessing. </p>
<p>It&#8217;s great that you have this wide variety of Android handsets to choose from, but I would imagine it wouldn&#8217;t be too developer friendly. Designing a game when you don&#8217;t truly know what hardware specs to design for can be really challenging. Will they all have touchscreens? How large is the display and what resolution will they be playing at, how much CPU/RAM/GPU power will said device have? The list goes on and on.</p>
<p>In contrast, there are very few hardware configurations for iPhones/iPod touches, making it that much easier for game developers to produce games for the App Store. I mean let&#8217;s not kid ourselves, if you were the developer with limited resources you&#8217;d try to focus on projects that gave you the biggest returns on your invested time/money.</p>
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	<item>
		<title>By: Mark</title>
		<link>http://osxreality.com/2009/07/23/the-secret-of-monkey-island-released-for-the-iphone/comment-page-1/#comment-1467</link>
		<dc:creator>Mark</dc:creator>
		<pubDate>Thu, 23 Jul 2009 23:07:23 +0000</pubDate>
		<guid isPermaLink="false">http://osxreality.com/?p=6561#comment-1467</guid>
		<description>Awww... I want this on Android!</description>
		<content:encoded><![CDATA[<p>Awww&#8230; I want this on Android!</p>
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